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Julien BULANGER

NARRATIVE & GAME DESIGNER

 

Email:

julien.bulanger4@orange.fr

Date of Birth:

August 12th, 1998

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RESUME
CV Julien Bulanger.jpg

Download my resume here
(french resume)

SKILLS
ABOUT ME

I have been playing video games since my childhood and I always was impressed by their ability to make us feel multiple emotions, sometimes with just a couple of platforms.

​That's what convinced me to create videos games. I want to share experiences that players will remember for making them feel emotions. I want the games I make to be full of memories to share.

 

After studying Game Design at IIM (Paris La Défense), I learned Narrative Design at LISAA (Paris).

Here is my old Game Design portfolio. I decided to create a new one, updated with my work as a Narrative Designer. You can visit it with this link : https://julienbulanger.portfoliobox.net/

PRODUCTIONS
PentaBrawl (2019)

A local multiplayer combat party game.

Role : Game designer / Level Designer

DESCRIPTION

A  game developed in 3 months where little creatures battle with only one way to fight : moving.

EXPERIENCE
CLIENTS
SKYCLEANERS
PENTABRAWL
ETHICLASH
SkyCleaners (2019)

A local coop game.

Role : Game designer

DESCRIPTION

A game made in 3 weeks where two players play with just one controller.

Ethiclash (2019)

A local multiplayer game.

Role : Game designer

DESCRIPTION

A game developed as part of a student project on the theme of ethics.

Lab'scape (2019)

A 3D escape game.

Role : Game designer

DESCRIPTION

A game developed as part of a 5 days Game Jam on the theme of closed session.

Cshark (2018)

A pirate ship game

Role : Game designer

DESCRIPTION

A game made during a 3 days Game Jam. The goal was to make a tutorial level.

LAB'SCAPE
CSHARK
CONTACT
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